Harmonic Flow Framework (libhffwk)
Cross platform C++ 2D Game Engine Framework
hffwk.h File Reference

Main framework include file. More...

#include "hffwk_version.h"
#include "actor/Actor.h"
#include "actor/ActorManager.h"
#include "atlas/ImageAtlas.h"
#include "base64/base64.h"
#include "boundary/Circle.h"
#include "boundary/HeightBoundary.h"
#include "boundary/IntersectionBoundary.h"
#include "boundary/Rect.h"
#include "crypto/Crypto.h"
#include "font/Font.h"
#include "glm/glm.hpp"
#include "input/GamePad.h"
#include "input/GamePadListener.h"
#include "input/Keyboard.h"
#include "input/KeyboardListener.h"
#include "input/Mouse.h"
#include "input/MouseListener.h"
#include "input/Touch.h"
#include "input/TouchListener.h"
#include "messaging/MessageListener.h"
#include "messaging/Messenger.h"
#include "misc/Cloneable.h"
#include "misc/Positionable.h"
#include "modules/tmxparser/Tmx.h"
#include "perf/PerfTimer.h"
#include "platform/BatchInfo.h"
#include "platform/Camera.h"
#include "platform/Color.h"
#include "platform/Environment.h"
#include "platform/FileDirUtils.h"
#include "platform/Game.h"
#include "platform/Graphics.h"
#include "platform/Image.h"
#include "platform/RenderHelper.h"
#include "platform/Shader.h"
#include "platform/Sound.h"
#include "platform/SoundPlayer.h"
#include "platform/SoundPlayerListener.h"
#include "platform/ThreadListener.h"
#include "platform/Geometry.h"
#include "platform/WebManager.h"
#include "pref/Preferences.h"
#include "resource/Resource.h"
#include "resource/ResourceGroup.h"
#include "resource/ResourceManager.h"
#include "storage/PersistenceLayer.h"
#include "storage/Storage.h"
#include "unicode/UString.h"
#include "unicode/UStringStream.h"
#include "util/MathUtil.h"
#include "util/StringUtil.h"
#include "vector/Vector2.h"
#include "vector/Vector3.h"
#include "widget/ButtonListener.h"
#include "widget/ButtonWidget.h"
#include "widget/CheckboxListener.h"
#include "widget/CheckboxWidget.h"
#include "widget/DialogButtonWidget.h"
#include "widget/DialogListener.h"
#include "widget/DialogWidget.h"
#include "widget/EditListener.h"
#include "widget/EditWidget.h"
#include "widget/Flags.h"
#include "widget/HyperlinkWidget.h"
#include "widget/Insets.h"
#include "widget/ListListener.h"
#include "widget/ListWidget.h"
#include "widget/ScrollbarWidget.h"
#include "widget/ScrollbuttonWidget.h"
#include "widget/ScrollListener.h"
#include "widget/SliderListener.h"
#include "widget/SliderWidget.h"
#include "widget/Widget.h"
#include "widget/WidgetContainer.h"
#include "widget/WidgetManager.h"
Include dependency graph for hffwk.h:

Go to the source code of this file.

Detailed Description

Main framework include file.

It includes all engine related things a game needs. You should only include this file in the game.

#include "hffwk.h"

Definition in file hffwk.h.