Harmonic Flow Framework (libhffwk)
Cross platform C++ 2D Game Engine Framework
Classes
WavefrontOBJ.h File Reference

Interface for Resource type WavefrontOBJ. More...

#include "debug/CrtDbgInc.h"
#include "HFDataTypes.h"
#include "util/StringUtil.h"
#include "platform/Geometry.h"
#include "resource/Resource.h"
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/gtx/hash.hpp>
#include <sstream>
Include dependency graph for WavefrontOBJ.h:
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Classes

class  HFCore::WavefrontOBJ
 Interface for Resource type WavefrontOBJ. More...
 
struct  HFCore::WavefrontOBJ::TextureOption
 Struct holding texture option attributes. More...
 
struct  HFCore::WavefrontOBJ::Material
 Struct holding material attributes. More...
 
struct  HFCore::WavefrontOBJ::Tag
 Struct holding tag name, int32 vector, float32 vector and string vector. More...
 
struct  HFCore::WavefrontOBJ::Mesh
 Struct holding mesh vertex attributes vector, indices vectors, tag vector and material vector. More...
 

Detailed Description

Interface for Resource type WavefrontOBJ.

Definition in file WavefrontOBJ.h.